Concord may not have had a long lifespan, but that hasn’t deterred a dedicated group of fans from attempting to resurrect the game. Known as one of the most disastrous video game launches in recent memory, Firewalk Studios and Sony’s hero-shooter was available for only a brief two-week period before being shut down and refunds were issued to all purchasers. Despite its infamous release turning into an online meme, some players are keen to revive the game, even in a somewhat humorous manner.
A petition humorously titled “We Were All Busy That Week – Please Release Concord Again” was posted on Change.org by user vora sumi, aiming to rally community support to bring the game back online. While the petition’s name playfully mocks the notorious launch, vora sumi expresses a genuine belief in the game’s potential and seeks backing from fellow enthusiasts. At the time of writing, the petition has garnered over 2,000 signatures, edging closer to its next milestone of 2,500, a goal that might be within reach soon.
Could Concord Make A Return?
The Future Is A Mystery
Similar to many Change.org petitions, the likelihood of this movement successfully reviving Concord remains slim. It is widely assumed that the game has been entirely abandoned as Firewalk Studios shifts focus to another project, though this might not be the case. The developer has indicated plans to “explore options that will better reach” the player base, hinting at a potential re-release of a version that resonates more with the community.
Concord Review: Losing An Uphill Battle
Whether this plan will materialize is uncertain, but completely discarding Concord seems like a significant risk. After years of development and with Sony’s typical support for its first-party titles, it’s reasonable to think that the publisher might seek some return on its investment. Some have suggested transitioning Concord to a free-to-play model, though even that appears unlikely to salvage it at this point.
Concord failed to attract more than 700 players on its launch day on Steam.
The failure of Concord might represent the final nail in the coffin for PlayStation’s push into live-service gaming. In 2022, Sony doubled down on the games-as-a-service approach, a strategy that has seen mixed results with successes like Helldivers 2 and little else. Given the disappointment among many players, it might be time to refocus on developing premium single-player experiences.
Source: vora sumi/Change.org