Navigating Performance Challenges: Grand Theft Auto 6 and the Limits of Modern Consoles

A deep dive into the technical challenges Grand Theft Auto 6 may face on modern consoles, highlighting potential framerate limitations despite hardware advancements like the PlayStation 5 Pro, and emphasizing Rockstar's focus on immersive detail over performance.
SummaryAnticipation for Grand Theft Auto 6 is growing, but technical experts caution that the game might not perform smoothly on even the latest consoles. Despite the PlayStation 5 Pro’s enhanced specifications, achieving a 60fps framerate may be challenging due to CPU limitations. The game’s vast scope could strain consoles, likely resulting in a target of 30fps. Rockstar’s teaser trailer showcases intricate scenes that previous consoles couldn’t handle, suggesting that high detail may take precedence over framerate. Although the game aims for a Q3 2025 release, more performance details are expected in the coming months.

Anticipation for Grand Theft Auto 6 continues to build, yet technical experts are advising consumers that the game may not operate as seamlessly as expected, even on the latest consoles. With Sony’s recent unveiling of the PlayStation 5 Pro, many hope that enhanced specifications will elevate the visual quality of even the most resource-intensive games. While there is some debate over whether these enhancements will be noticeable, the primary concern is framerate, leading to potential disappointment among some fans.

In a discussion with IGN, Digital Foundry editor Richard Leadbetter tempered expectations for Grand Theft Auto 6, suggesting that despite the PS5 Pro’s increased power, achieving a framerate of 60fps is unlikely. Leadbetter attributes this to the CPU, pointing out that the extensive scope of a GTA title can heavily strain a console. This is why most versions aim for 30fps or lower at launch. Since the PS5 Pro utilizes the same CPU as the standard PS5, reaching 60fps would be exceedingly challenging if the base PS5 model targets just 30fps.

GTA 6 Will Be A Colossal Game

Potentially Too Large For Current Consoles

Grand Theft Auto 6 seems poised to fully exploit the additional capabilities provided by the latest console generation. Although Rockstar has yet to reveal a significant portion of the game, the teaser trailer includes several scenes that many argue would have been unfeasible on the PlayStation 4 and Xbox One. Specifically, the depiction of Vice City’s beach, bustling with NPCs strolling along the shore, appears impressively intricate.

Executing all these simulations simultaneously will strain most devices, leading to the assumption that launching with a 60fps objective isn’t a top priority for Rockstar. The extensive level of detail evident in GTA 6 will demand substantial processing power, suggesting that framerate may be compromised to enhance the immersive experience. This has been a consistent approach for the studio, suggesting that the trend will persist in the sixth installment.

Was GTA 6 Delayed To 2026? Latest Grand Theft Auto 6 Release Rumors Explained

Despite releasing the initial Grand Theft Auto 6 trailer in late 2023, Rockstar has remained silent for months without further updates on the game. Publisher Take-Two Interactive has indicated that the game aims for a Q3 2025 release, but only the year is confirmed within that timeframe. Additional details, including console performance, are expected to emerge in the forthcoming months.

Source: IGN

Grand Theft Auto 6

    Franchise
    Grand Theft Auto
    Platform(s)
    PS5, Xbox Series X|S
    Released
    2025-00-00
    Developer(s)
    Rockstar Games
    Publisher(s)
    Rockstar Games
    Jake Thompson
    Jake Thompson
    Articles: 36